The most fun game of them all. Truly a game for gamers who like gaming.
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Kinetic Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 3.019 | 3.375 |
Fun | #7 | 2.907 | 3.250 |
Presentation | #9 | 2.348 | 2.625 |
Adherence to Theme | #10 | 2.460 | 2.750 |
Originality | #10 | 2.460 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The movement is super fun, but it's a bit of a drag to be slowed down by enemies you either have to knock off or chew through a massive health pool to get through. Having a WebGL build is nice, and I know I mentioned it already but I cannot stress enough how much I enjoy just moving around in this game.
Submitted
Gravimancy ManorWow, I don't think I managed to get it below 1:25 or so. And yeah, Godot didn't like my convex models. If I continue working on it, I would like to fix up the collision detection and physics.
Strange that the Windows build didn't work, but I'm glad it was still playable. Maybe it's because I only exported a 64-bit version?
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