It's ok for a game made in 72 hours, but it's not too easy to understand what's going on and what should you do
But still, well done!
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Abyssal's pixel game jam 5 Never Ever Alone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #10 | 2.333 | 2.333 |
Audio | #11 | 2.222 | 2.222 |
Fun | #12 | 2.000 | 2.000 |
Gameplay | #14 | 1.444 | 1.444 |
Effort | #14 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
a little infant is trapped in a mansion, and he gets more depressed the longer you take to escape because he thinks he is stuck alone. To escape you have to solve puzzles and get keys from them to unlock doors and after a certain number of doors you escape. When you escape, the infant finds out he was "Never Alone"
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