Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

ETERNALISMView game page

Submitted by Nekpane Interactive — 2 hours, 52 minutes before the deadline
Add to collection

Play game

ETERNALISM's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#612.4753.500
Gameplay#752.1213.000
Technicality#792.1213.000
Overall#832.1213.000
Visuals#901.9452.750
Creativity#911.9452.750

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme

Yes

This game follows the theme "Escaping fate".

Message from the creator(s):
The ETERNALIST must escape his less-than-ideal fate after being wrongly condemned and trapped deep underground by the PRESENTISTS who were once his friends.

Original Art

No

Didn't create the vast majority of the art during the jam.

Original Audio

Yes

Created the vast majority of the audio during the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

So I have few points. First, music is quite nice and game looks nice. I see that there were some neat ideas but sadly I didn't either managed to get into them or they weren't implemented. I would have some gameplay issues (played on Windows build btw), though I want to point out there first that while I was playing, my graphic card was used to the max (GeForce GTX 1050Ti) so they may or may not be related to that. 

So first - movement. At least in my case, it was very, very slow and spriting was only a bit faster, it still took ages to move from one location to another. This game also lacked sensitivity options for mouse - I literally needed to move my mouse across half of my desk to actually make the camera move, so I really had a need to change that but well, game didn't allow me to.

Respects for the work.

Developer

Thanks, I'll try to test future builds on other systems with varying GPU capabilities as well, may have something to do with the frame rate.

Also, the "Look Sensitivity" option directly affects the mouse. It defaults to 51/100 but can be turned up to 100 to make it twice as fast.

Thanks for playing and the feedback!

Submitted

Oh I see, then I missed that look sensitivity option weirdly, thanks!

Submitted(+1)

I played for a bit before I got stuck in the third room with a single tree. I spammed buttons (t/g, u/j, my entire keyboard)  and made the glass statue appear for a literal half second, but then it disappeared . Not sure if it is because I'm on windows using your windows bui----went back to the zip, opened the  .exe that said actually had win64 ...nope, still same thing.  Maybe time powers weren't working for me   hahah anyway, would be nice if you added an invert Y-axis  option  :)


Overall looks and sounds great, lighting is superb in your environments

Developer(+1)

Yeah, to be honest i felt pretty rushed when i was putting together those task levels since i was on the last two days at that point. I didn't have much time to test everything, and i may have added features out of pure inspiration without testing the implementations afterward. Things to know about myself! 

In full truth, I kind of just wanted to start a new project, "package" it properly and actually finish and upload it to prove to myself that it's possible for me to do alone as a solo dev.

So, thanks for playing even though it's broken! (which i think can be resolved by reloading from last checkpoint, but that shouldn't even be necessary)

My dad actually requested the same invert y-axis option, so that's definitely something i'll be adding to future titles!

Submitted

The Visuals from the Screenshots are looking beautiful. Can you provide a build for windows? :( 

Developer (1 edit) (+1)

Thanks brah! I am trying to do this RIGHT NOW. 

... (quirks of Unreal Engine I wish i new beforehand) ....

I'm Hoping I can have a Windows build of this up by tonight (or tomorrow at the latest (not trying to change/add anything, just need a windows version))

Submitted (1 edit) (+1)

Unreal Engine is so huge to know everything we wanted. I am working in unreal engine also and I know the feelings :D Waiting for your windows build <3

Developer(+1)

I finally got it packaged for Windows! Thanks for waiting. 
https://nekpaneinteractive.itch.io/eternalism/devlog/273723/windows-64-bit
Cheers!