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ESC_APE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Completeness | #23 | 3.500 | 3.500 |
Fun | #40 | 3.000 | 3.000 |
Aesthetics | #64 | 3.000 | 3.000 |
Scope | #88 | 2.500 | 2.500 |
Innovation | #88 | 2.500 | 2.500 |
Overall | #97 | 2.750 | 2.750 |
Roguelikeness | #156 | 2.000 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- ESC_APE is an entertaining game with lots of charm about an ape escaping from a lab when something goes wrong. Although it doesn't yet feature generated levels, it's clearly playing at roguelike aesethetics (e.g. the FOV is very roguelikey/tactics-y) and tactics in some regard. I didn't notice many bugs, though the aesthetics (and fun, to a degree) are kept from a higher score by having to use inefficient mouse controls for throwing the two items the ape has to use. The game doesn't offer too much in the way of innovation, and it's not really even a roguelike (yet, at least) but what's there is worth your time. Completeness: The game is polished and pretty much bug-free. Aesthetics: Overwrought mouse controls keep it from a 3, but the visuals keep it as a solid 2. Fun: The game's charm and tactics made an enjoyable experience. While doing replays I found myself trying to get more "efficient" runs of each level. Innovative: This isn't really super-innovative; it's pretty standard stuff. Slightly above by having to rely on wits over brawn, giving a puzzle element to the game. Scope: About as expected for this jam. Roguelikeness: Right now, there's not a lot unique to roguelikes here. There is permadeath, and tactics, but there's no procedural generation involved at any level, hence the "lite" rating.
- Enjoyable little game with nice resource management. Randomization of some sort would help bring some longevity.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
yes
Is your game a roguelike or a roguelite? (If not, please don't submit your game)
roguelite
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Comments
Very cute game with nice graphics. Great sense of story and place. Would love to see a follow-up to this with generated levels, which could make it even more fun to replay.