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A jam submission

ClueRL - 2020 7DRLView game page

Solve a mystery with my 2020 7DRL Challenge Entry
Submitted by ifman1 — 1 day, 9 hours before the deadline
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Play Clue-like

ClueRL - 2020 7DRL's page


CriteriaRankScore*Raw Score

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • ClueRL is definitely hard to judge. It's an interesting take on classic "Clue" game, yet it's unpolished. Looks like the game started with much bigger scope in mind and the dev didn't have enough time to really finish the game. The models are puppets, transition between tiles may cause headache, map is way to big in comparison of interactive elements... That's probably just the skeleton, foundation for real game. I definitely had some fun with that entry, but I think it would work much better with simpler yet cleaner graphics and more tight maps.
  • Thanks for making an entry! I did like and appreciate the interesting idea of a ClueRL. Who didn't love playing Clue as a kid? I think I could see where you're trying to go with this, and I encourage you to update it. I definitely appreciated your recommendation to download the windows version. I could see how it might be quite slow in a browser. Given the size of the map, I'd maybe suggest trying out the portals that existed in the Clue game in the corners of the board. Maybe make the map slightly smaller as did take a while to trek around. While I appreciated the notes interface, I'd suggest cutting it from the game. It's just as easy to use a nearby piece of paper (just my humble opinion). Thanks again for participating!

Successful or Incomplete?


Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)

Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Yes, coffee-break rogue-like

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Has a ton of potential - if this had more time I think it could be really compelling.