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A jam submission

Dungeons of MakiusView game page

Move! Kill! Loot! Sell! Repeat!
Submitted by tb1 — 1 day, 14 hours before the deadline
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Dungeons of Makius's itch.io page

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Super pretty game! Between the color, presentation, and diverse landscapes it was easy to get pretty immersed. It was cool to have the characters in the game at the forefront visually. I would have loved to see the mechanics fleshed out a little more.
  • This game have very nice presentation, nice storyline, but very boring gameplay. Once you realize that the only thing that really matters is your attack being higher than an enemy's HP, you fall into a tedious cycle where only visuals change.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week. (If not, please don't submit your game)
Yes. Started about a week earlier to familiarise myself with tcod library, and by end of the week I had enough small parts that could eventually make up an "engine" from the ground up. Planning & development of the actual game started during the challenge week.

Is your game a roguelike or a roguelite? (If not, please don't submit your game)
Roguelite

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Comments

Submitted(+2)

This is nicely approachable and playable, and I like the art - nice job!

Developer(+1)

Thank you for playing & for commenting!