Please let me know what you think! It's a first project but I may want to improve it once the challenge is over.
Play Roguelite Metroidvania
Pall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Completeness | #125 | 1.155 | 2.000 |
Scope | #125 | 1.155 | 2.000 |
Roguelikeness | #125 | 1.155 | 2.000 |
Innovation | #125 | 1.155 | 2.000 |
Aesthetics | #125 | 1.155 | 2.000 |
Fun | #125 | 1.155 | 2.000 |
Overall | #125 | 1.155 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
A simple attempt at a metroidvania-style game, made in Unity. The art assets are very nice, with a unique style. But the game is let down by poor controls (which aren't documented) and a lack of real content. Jumping between platforms and hitting enemies is made very hard by an overly sensitive/fast movement rate. Roguelikeness is incredibly weak - it's real time and it's not clear that there are any procedural elements (perhaps there's randomness, but it doesn't affect play significantly). I also encountered a fatal bug that stopped the game loading - I had to redownload it to get it going again.
Well done to the creator for making their first game, but this obviously needs more work to reach a fully playable state.
Successful or Incomplete?
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