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Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
I played version 1.2. Escape 4 towns to win. I beat it.
I ran into an issue once where I was unable to move while inside the towns.
Controls are OK. Arrow key movement.
Tiles are OK.
Not much to do.
Not much here.
Some RPG stats
Not much tactics/strategy
It has no win screen; when I beat all the towns, I'm just stuck in the desert. The message log doesn't render in any resolution I try, even on version 1.2. I gave it a 2/5 for these issues.
It looks OK. The controls make sense. 3/5
I got bored very quickly. There's no variety or progression. 2/5
It's pretty basic. The desert theme is promising, but it isn't really used in the mechanics. 2/5
The scoring rubric says 2/5 is "not much more than a tech demo," which I think matches this game.
It's turn-based, you hit things, it might be procedurally generated. So while it fits those roguelike criteria, it doesn't really have anything else going for it. 3/5
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