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A jam entry

The BlightView game page »

Dive into the source of the blight that wiped out your people.
Submitted by Snowdrama (@SnowdramaGames) with 2 days, 3 hours before the deadline

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Results

CriteriaRankScore*Raw Score
Roguelikeness#812.8284.000
Innovation#862.1213.000
Scope#1061.4142.000
Overall#1061.7682.500
Fun#1061.4142.000
Completeness#1071.4142.000
Aesthethics#1081.4142.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Well done on finishing the challenge. I could see potential in this game with its crafting system and world building. Unfortunately, I struggled hard with the user interface and the visible incompleteness (such as only having Kobolds, unimplemented features that were shown in menus, and all wands functioning as fireballs). 

    The interface could use with some streamlining. Having to type long commands (such as 'incantation') is a really good way of discouraging me to use them. Consider too whether you could use the .net version of Ncurses or something to limit the refresh issues.

    I realise that it's tough to work to finishing something in 7 days - and I'm impressed with everybody who can. If I may offer advice for future challenges: work on constraining the scope of what you make. Making something small and polished is often better then making something with the seeds of greatness that falls short in other areas.

    I look forward to seeing what happens if you continue to work on it. Well done on creating a successful entrant.

Successful or Incomplete?

Success

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Comments

Interesting game. I included it in my 7DRL Challenge compilation video series, if you’d like to take a look. :)