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A jam entry

Fuzzy Wuzzy HuntersView game page »

Classic roguelike that while short has three different ways to play
Submitted by Akhier with 2 days, 3 hours before the deadline

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Results

CriteriaRankScore*Raw Score
Roguelikeness#303.5003.500
Aesthethics#473.0003.000
Fun#652.5002.500
Scope#712.5002.500
Overall#812.6672.667
Completeness#862.5002.500
Innovation#892.0002.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Nothing exciting jumped out at me, this is just a simple implementation of basic roguelike gameplay.

  • Fuzzy Wuzzy Hunters is a classic style Roguelike that offers you three starting classes to choose from. None of them bring anything new to the table, but they are pleasingly distinct from one another. The game is short but feels fairly well balanced – I made it to the end, just.

    I had fun, but I encountered a few technical/UI issues:
    – Items can (and for some seem to prefer to) spawn inside of wall tiles, making them inaccessible. 
    – Dropping an item crashes the game
    – ESC closes modal menus but also quits to title screen
    – I found the blue on black text quite hard to read

Successful or Incomplete?

Success

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Comments

There isn't an .exe to run this game from?