I think it's a good proof-of-concept idea. As is, it's not particularly fun. The two weapons feel the same, outside of appearances. It's an endless shooter, but I've got no incentive to actually keep shooting enemies. Room to grow, though. More weapons, more levels, adjusting the spawn rate, environmental hazards, and different enemy types/patterns - that'd bring me back to try again.
Comments
I think it's a good proof-of-concept idea. As is, it's not particularly fun. The two weapons feel the same, outside of appearances. It's an endless shooter, but I've got no incentive to actually keep shooting enemies. Room to grow, though. More weapons, more levels, adjusting the spawn rate, environmental hazards, and different enemy types/patterns - that'd bring me back to try again.