Play asset pack
Mineshaft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #2 | 4.333 | 4.333 |
Overall | #3 | 4.333 | 4.333 |
Documentation | #3 | 4.500 | 4.500 |
Creative | #3 | 4.333 | 4.333 |
Research & Development | #4 | 4.333 | 4.333 |
Presentation | #5 | 4.167 | 4.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Really nice level of artwork, 10/10 would explore. Well documented and researched, there is a consistent level of asset quality throughout this level which fuses everything really well. Would have been nice to have seem some particles effects such as dust to indicate the age of this place.
A unique setting that is really nicely realized. Having first hand reference was key here and it looks like it paid off. You have a very nice constancy to the visuals and the overall look and i think this is really helped by the LUT. You say the scene ended up becoming more open than you had conceptualized but i think the way you have dressed it still keeps that feel of closed narrow spaces.
You've shown a lot of industry standard skills and practices but it would have been good to still consider "game ready" budgets for your meshes. I don't think they were that far off and wouldn't have impacted your visual quality at all.
Good job and good luck.
Challenge Tier
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