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Monitoring Zone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Potential for a Steam Game | #26 | 3.024 | 4.000 |
Theme Integration | #26 | 3.402 | 4.500 |
Visuals | #27 | 3.591 | 4.750 |
Overall | #40 | 2.929 | 3.875 |
Game Feel | #41 | 2.646 | 3.500 |
Sound | #43 | 2.646 | 3.500 |
Mechanics | #54 | 2.268 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I can't figure out how to change time without being immediately killed, but I love the visuals and sound design of this game a lot. It reminds me of Faith.
I love the art style. The audio fitting, but was a bit grating on the ears. The story had promise, I would have loved for some alternate endings and maybe a bit more polish on the how the sentences were written. Lastly, I did get lost for quite a while trying to figure out what to do, but one I got a hang of it, I had a lot of fun!
Thanks for your feedback! I had never worked with sound before, and since I worked solo and taking assets was prohibited, I didn’t have much time to learn sound design. It’s not easy to get used to the game without a tutorial and explanation, which I have already fixed, but I haven’t updated the game on the site yet. There wasn’t much time to create branches in the story and endings either; I spent a maximum of 2 hours a day on the game, working completely alone, but despite this, I’m glad that you got a good experience!
i love the visuals, and i definitely could see this becoming a steam game.