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12 Gauge's a Prayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #2 | 2.500 | 2.500 |
Presentation | #2 | 4.000 | 4.000 |
Enjoyment | #2 | 3.500 | 3.500 |
Overall | #2 | 3.333 | 3.333 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey there!
I had another teammate play your game--- here's what he had to say:
Firstly, we love the visual style and the movement feels clean. The mouse sensitivity should be tuned, though. We also think parts of the map should be more tuned for the movement speed--- we found the platforming to be a bit clunky at the high speeds. The combat feels clean and punchy. If we had to sum it up: design the world for your movement, don't try tuning movement to the environment.
Very nice!
This already feels like it could be a full blown game with it's wave mode alone.
An authentic old-school look and feel, engaging FPS gameplay, nice sound-design and different weapons with animations!
I also see that you had more intentions for the theme which brings me to my main pain point:
You as the player still die as you would in similar games, which labels death very much as an end.
Would love to see what you have in mind and take this further.
It's quite astonishing what you churned out in one week, congratz to you!
The game is awesome! Unfortunately, when I clicked the information button. It made my mouse not work :(. Otherwise it was amazing!
Thank you for playing the game! Please make sure to rate it if you haven't :)