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This was a cute take on a physic slingshot style game. I ended up killing the cow a bunch as I figured out the right angles on the slingshot. If I missed I found myself sometime jumping the gun and pressing to soon for the next shot. It would be nice if there was an indicator of where the full mark for the delay time was at. Perhaps a faint outline behind it or a border around the area that fills. Something you can compare the current bar against to better time your next shot. A short sound playing when ready to fire could also help with knowing when to click for the next shot. The game works well for the 20 second time limit of the original jam.
Cute game! I thought it was a really funny detail (and gameplay mechanic) that you could kill the cow with your slingshot as it added a bit more stakes to aiming the shot. I also liked the movement of the UFOs and the risk/reward of trying to snipe them early. Sometimes the first UFO spawns in and snags the cow VERY quickly and it can seem slightly unforgiving, however, the game can be restarted so quickly that I don't think it matters (and I kind of like that there is a high skill ceiling as it feels satisfying to get better over time).
Really well done!