Really love the art style. The underwater arena reminds me so much of Ape Escape: Pumped and Primed (the submarine battles). Sorry to hear you got stuck with EOS. My team did as well, and we had to pivot to steam services (which worked in the end). If you plan on going back to the project post-jam, I would recommend looking there. All the best!
Play submarine
BREAKWATER ARENA: NEW WAVE's itch.io pageTeam Name
Left Out
Game Name
BREAKWATER ARENA: NEW WAVE
Link to Gameplay Footage
https://www.youtube.com/watch?v=rufgAAP1W0o
List any content that was created before the jam.
Quixel Assets, Underwater Shader
Are you entering as a student team?
N/A
Which Engine version did you use to create your entry?
UE5.3
Gameplay Instructions
Grab the SuperCell to become the Juggernaut. Kills don't matter, only time as the Juggernaut matters! If you are not the Juggernaut, hunt and destroy the Juggernaut's submarine to get them to drop the SuperCell and pick it up for yourself. But beware! The Juggernaut is supercharged and will instantly kill you if it runs into you.
Control maps are on the game page.
What platform is your game built for?
Windows
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