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A jam submission

TechpocalypseView game page

Antiquated Future
Submitted by PlayerZRO — 6 hours, 40 minutes before the deadline
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Techpocalypse's itch.io page

Team Name
PlayerZRO

Game Name
Techpocalypse

Link to Gameplay Footage
https://youtu.be/hDWLdonZwx8

List any content that was created before the jam.
Three Meta Humans were created using Reality Capture Mesh to Meta Human. I started a fresh Project from scratch at the announcement of the Theme and used Assets from the Marketplace!
Select Marketplace Assets include:
AI for NPC, MetaHuman - Dialog, actions and general intelligence - by Convai
Sci-Fi Space Cockpits
SciFi 'Populate' Pack
Science Laboratory
Stage Equipment
SciFi Playable Flying Drones
Journeyman's Minimap
40+ Customizable Radar Screen Materials / AI SOURCES
StarSphere
Arcade Space Shooter Template
SCI-FI INTERIOR AND OUTDOOR OF A SPACE STATION
---Post Game Jam Submission --- Update Pending!
Advanced Drone System with flying AI

Are you entering as a student team?
N/A

Which Engine version did you use to create your entry?
UE 5.1

Gameplay Instructions
WSAD: Forward, Backward, Left, Right
E: UP
Q: Down
Mouse: Pitch Up/Down - Roll Left/Right
Left Shift: Thrust
Left Mouse Button: Attractor Beam
Right Mouse Button: Obliterate (While in attractor beam)
1: Change Camera
T: Talk to Kat
Escape: Exit/Back

Left Thumbstick Left: Forward, Backward, Left, Right
Right Shoulder: UP
Left Shoulder: Down
Right Thumbstick: Pitch Up/Down - Roll Left/Right
Left Stick Press: Thrust
Left Trigger: Attractor Beam
Right Trigger: Obliterate (While in attractor beam)
D-pad Up: Change Camera
Face Button Right: Talk to Kat
Special Left: Exit/Back

What platform is your game built for?

Windows

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Comments

The keyboard and mouse controls seem backwards. No way to invert and moving the mouse left and right swung the camera in the opposite direction. It might be better with a gamepad but I dont have one at hand at the moment. I couldn't talk to Kat either with the T button. It seems like a really cool use of AI though to have one in your cockpit and talk to them, imagine if we had this technology back in the days of WingCommander!? Cool idea, AI wingman and AI command on radio is such a cool use of the technology.

Developer

I plan to have an options screen for a player to customize the controls to their likings and certainly to invert Up and Down for using a flight stick but didn't have time to test this or implement a better menu screen. It has some issues I'm aware of. I made the controls the way they are because that is how I preferred them with the mouse. My right goes right so I'm not sure, I couldn't replicate your issue.  I'm looking forward to further expanding on this game as soon as I have time!  I had family fly in to visit the day before the Epic Mega Jam ended so I made as much as I could with the free time I had. Thanks for telling me that you were unable to talk to Kat.  Did you have a mic set up?  I wasn't able to test it on anything other than my machine. I will look into it! Thank you for feedback and trying out my game!  You Rock!!! 

Yeah, Mic is working on my end, as my game also uses Convai to speak with the AI. Like I said I think it has so much potential as I have yet to see a game with this kind of AI NPC implementation!