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A jam submission

Quantum FieldsView game page

Solve puzzles altering the time
Submitted by Urkaz, SergioPucela (@SergioPucelaDev), MacsmithVR, JuanJosé Gómez, adrianfmdev — 2 hours, 32 minutes before the deadline
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Quantum Fields's itch.io page

Team Name
QuantumTeam

Game Name
QuantumFields

Link to Gameplay Footage
https://youtu.be/YTDTJIYtTWE

List any content that was created before the jam.
We used meshes from the Unreal Marketplace.

Are you entering as a student team?
No

Which Engine version did you use to create your entry?
5.3

Gameplay Instructions
Instructions:
You have to solve puzzles using a gun that opens QuantumFields to another time.

Controls:
WASD Keys: Move the character
Left Mouse Button: Fire the "Quantum Gun"
Right Mouse Button: Recover the oldest "Quantum Field" *
Hold the 'E' Key: Grab interactable objects
(*Keep in mind that you only have 3 quantum fields and you'll need to recover one of them if you want to shoot another one!)

SPOILER Walkthrough gameplay
You start in front of a cube that you have to pick holding E and place it in the pressure plate. That will open a door to the QuantumGun. Take it.
The door in front is closed, but shooting at it with a left click reveals that the door in the past was opened, so you can just pass through it and make progress.
In front, a spotlight marks an interesting place to shoot. Do it and a cube will be revealed.
Take that cube and move to the first room. Swap the cube in the pressure plate with the one you moved here.
Take the original cube, and place it in one of the two pressure pates in front of the second room door.
Now, recover all your QuantumFields by right-clicking multiple times. This will destroy the cube you moved from this room to the first one as the QuantumField is closed.
Shoot again at the spotlight. The cube will be again waiting there. Take it and place it in the second pressure plate to open the door.

What platform is your game built for?

Windows

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Comments

Submitted

This is such an interesting mechanic! I would love to play a longer, more polished version of this! Keep up the good work!

Very cool and captivating main mechanic. 

The end result of the portals looks like magic, even the collisions work as inteded!

A really interesting idea for a powerful mechanic. this could become a possible successor to "Portal" with more development and other mechanics. The visuals between the two worlds are incredibly well executed. I really like it.

Submitted

Very interesting idea and the shader is incredible. I hope you guys will continue with this project! :)

Submitted

An interesting and fun game idea. I did never really understand why the gun sometimes works, and some time did not work. For me this part of the game got a bit too frustrating. But else a pretty well made jam game. Well done.

Submitted

 The mechanics are great and would be perfect for a longer game. I enjoyed playing it and I found the puzzles interesting.