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A jam submission

Spaghetti MarathonView game page

Submitted by boranoztrk — 1 hour, 24 minutes before the deadline
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Spaghetti Marathon's itch.io page

Team Name
Boran Ozturk

Gameplay Instructions
WASD and up,down, left, right for movement (S and down are also for brake).
Space for handbrake.
X for teleportation (You can teleport only 5 times.)
You can host the game or you can join directly with ip address. Also you can see the server list on your network and join them by clicking on any game appeared on the list.

What platform is your game built for?

Windows

List any content that was created before the jam.
-Landscape Backgrounds https://www.unrealengine.com/marketplace/en-US/product/photoreal-background-mountains (Heavily modified.)
- Dynamic Volumetric Sky https://www.unrealengine.com/marketplace/dynamic-volumetric-sky
- Ground textures from https://www.unrealengine.com/marketplace/en-US/product/advanced-procedural-landscape-material
-Asphalt Texture is from megascans.
- Sound effects and musics from https://www.weloveindies.com/en/sounds-for-games
- I have made car physics before the gamejam but it was a simulation not made for arcade gameplay just like this game. So I have re-coded tire forces, gearbox, differential etc. for the sake of optimization and fun :)
- I have modelled the car before the gamejam but that wasn`t suitable for games so I have modified it heavily.
-Everything else even the physics replication across network has been made during the jam.

Link to Gameplay Footage
https://www.youtube.com/watch?v=qvcw5AGPJtI&ab_channel=Boran%C3%96zt%C3%BCrk

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