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Coin Collection Cyber Conflict's itch.io pageTeam Name
mdk
Gameplay Instructions
Player One is WASD or Gamepad 1 (XboxOne tested), Player 2 and onwards additional Gamepads. Use (ESC) or (Menu Button) to enter pause menu in order to add additional players. Left stick moves, right stick shoots, A or Trigger button jumps (on gamepad), spacebar for keyboard to jump, arrows to shoot.
Objective of the game is to collect coins and deposit them in the pink platforms for your pink ball friend. Outer platforms give 1 point, inner 3 per coin. First to 42 wins.
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
All pre-built graphical things I have used are from the UE4 Startercontent, the ExampleProject (Ball) and the Gamejam Toolkit. These include materials (metallic surfaces), some particles (sparks and explosion). For audio and music I have used SFXR and Cubase 8.5 where some presets were pre-built and not created during the jam (presets for the synthesizer etc.), but the actual creating took place during the jam.
Most of the time in the jam was spent getting to know the blueprint system as I had never used UE4 before (nor made a game).
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