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Edgeless Chill's itch.io pageTeam Name
Chozabu
Gameplay Instructions
Vive (and perhaps other SteamVR) Only
Objective is to get to the end of the level, sneaking past or killing ninjas on the way.
The game has slow motion that auto-activates in close combat, but in limited quantities.
Start with 1-second, gain 1 second for each kill - make it count.
Gain an extra jump and throwing star - make them count too.
Jumps reset on touching ground.
Punching or grabbing with left hand will perform a silent takedown.
Slow motion is more effective the slower you move (similar to superhot ;) )
Controls are VR-Only:
Left hand:
-Motion: move sword
-Touchpad: jump in arc (can double jump, or more after aerial kills)
Right hand:
-Trigger: Grab/release
-Shoulder: spawn Throwing Star
-Touchpad: small jump
alt+f4 to quit
Recommend playing both adventure and endless :)
Link to Gameplay Footage
https://www.youtube.com/watch?v=tZ-8s29Y3KA
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
Polygon Samurai Pack assets - though with a few alterations to some meshs in blender
GenericNPCAnimPack animations - for the non-procedural (onground) animations
Street Drummers by Heigh-hoo Id-18445.wav & Japan Koto My Amateur Improv Session 2 by RutgerMuller Id-365215 - from freesound
Sword, Impact, Heavy 1 SND6488.wav from soundly
Font: MusicWarrior from dafont
Project based on epic VR template
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