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A jam submission

Follow Me to the Other SideView game page

UEJam 2019 "The Other Side of the Coin"
Submitted by bubblepins (@bubblepins) — 3 hours, 7 minutes before the deadline
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Follow Me to the Other Side's itch.io page

Team Name
Bubble Pins

Gameplay Instructions
Keyboard
WASD keys for movement
W Move Forward
A Move Left
S Move Backwards
D Move Right
SPACEBAR Jump
Mouse is used to click the menus.

Link to Gameplay Footage
https://youtu.be/2LtRJp0Z0J4

If you're submitting to "ingenious" - please describe your innovative use of an asset.
I took the Knights from the Mediveal Platform Asset pack and separated the weapon from the body using Blender. Then made a blueprint to rotate the arm with the weapon to make enemy obstacles.

I took the coin from the Platformer asset pack and added a lot of math to make it rotate towards the user as the user moves around. For example, so the user can try to balance the coin because if the coin tips over, the user will fall and lose a life.

I took the arrows from the RPGHero Asset pack and used them as enemy items falling from the sky, if you get hit, you lose a life.

I also used some items from the PolygonSamurai pack, but this was a pack from the marketplace that I bought months ago. I like how the bamboo and rice grass blended nicely with the water material and other items from the Platformer asset pack in the environment. So this is where I mixed the assets from different packs into the environment.

I used a selection of pieces from the Platformer asset pack and PolygonSamurai asset pack and fed it into my UE Houdini plugin to create a procedural ground to start with. I then manually placed the coins and bridges in.

The balls are animated with Blender's shape key and the squeeshishness was sculpted in zbrush, then imported to UE as assets.

What platform is your game built for?

Windows

List any content that was created before the jam that was included in the final submission.
None, it was all done from scratch.

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