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A jam submission

arcadediumView game page

get the most coins from the bodies of your enemies
Submitted by iamoz — 7 hours, 28 minutes before the deadline
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arcadedium's page

Team Name

Gameplay Instructions
LB e to switch universes
f to switch fire mode
L stick wasd move
A space to jump
LStick in Lshift to sprint/move faster
RB ctrl to walk/move slower
B c to crouch
RT right mouse to aim

using port 7777
the pre input ip is for the spring 2019 jam only

collect as many coins as you can...
only there on the other players kill them to make them drop coins
jump between both sides of the coin and try to be at the top after 5 mins

If you're submitting to "ingenious" - please describe your innovative use of an asset.
fabrik to aim the hand with the alot of tweeks like that to assets (to tired to list all changes now lol)

What platform is your game built for?


List any content that was created before the jam that was included in the final submission.
based around advanced locomotion system v3 with non crystal trees from lowpoly forest pack
alltho there are many othere asstes that have been renamed most are striped of original components ie particle systems called rain and was gutted while i learnt how to make that specific component
crystal trees by lee minnerthey

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things i wanted to add or made but run out of time to add (had to rebuild machine half way throgh)

music that is the same track but with 2 sound scapes to enhance the feeling of 2 worlds smoothly linked (created but no time remaining)

player mesh (half made ranout of time)

fire sounds

steam interface and advanced sessions server browser and invite system

mini map for direction display