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Mönölith's itch.io pageTeam Name
Gamjeimers
Gameplay Instructions
Choose a player and defend your totem's island!
Each game is divided within rounds.
In each round, a particular player's island will be focused, and attacking players have to destroy all 4 crystals from that island before round's time finishes.
The player defending can hit other players and throw them out of the island.
When round finishes, everyone returns to the lower island, and it's your time to get some powerups for the next round:
·If defending, you can leave a bomb that will stun players whom affect.
·If attacking, you can leave a bomb that will throw affected players away.
The player whom's island is the last in battle wins the game.
Player Selection:
-Enter for keyboard (Player 0) && X/A for Controllers.
-Right Joystick and A-D for changing character.
Gameplay:
Left Jostick: Move
X(Ps4) / A (XBO): Jump (you can hold to charge. Beware of overcharging!)
Square(Ps4) / X(XBOX): Dash+Attack (hold to charge)
L1: Shield (if power up picked up)
R1: Bomb (if power up picked up)
What platform is your game built for?
List any content that was created before the jam that was included in the final submission.
All SFX from soundly.
Music for this game "All'Round" Sam Retzer, Tim Boland.
"Celtic Impulse" and "Lord of the Land" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Assets used from other source:
WaterMaterials from Store for Cascade
Unreal Engine explosion SFX
Link to Gameplay Footage
https://youtu.be/8QuVbk3goaY
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Comments
Apparently the map didn't cook in the uploaded .zip
It's late now but you can download it here if you wanna try!
Monolith_MapFixed.zip