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Transformia, a moving world's itch.io pageTeam Name
Avennon4Real
Gameplay Instructions
W,A,S,D for basic movement controls, Esc to exit to menu level, R to respawn
Link to Gameplay Footage
https://www.youtube.com/watch?v=O5csx6VZumw
List any content that was created before the jam that was included in the final submission.
-The sound samples are from 99sounds.org (from Nigel Good, and Generdyn)
-The triangle grid, that contains only instanced triangular column meshes without shaders, our levels are „extracted” from that grid (you can see it on the enclosed image)
-The 3 metal textures in our „metal” shader, are from starter content's metal texture
-The C++ plugin's idea... All the code that runs the game, were programmed from this saturday's morning.
-The background „Water” shader is based on lake water from UE Marketplace, with huge modifications.
-The concentric triangle and square meshes with emissive texture
-The „tower” mesh without the capability to enter it (the door was part of it)
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