I lasted until 3:38, things became hectic :D Nice difficulty curve.
I love this gameplay, very cool idea! I like heat management (love Battletech for that) and it works pretty well here (even though after a while it seems pointless to use the long press and it seems better to shoot many fast bursts?). Also, it's frustrating when the ship stays on a distant target when another foe is charging full speed (but, heh).
Comments
I lasted until 3:38, things became hectic :D Nice difficulty curve.
I love this gameplay, very cool idea! I like heat management (love Battletech for that) and it works pretty well here (even though after a while it seems pointless to use the long press and it seems better to shoot many fast bursts?). Also, it's frustrating when the ship stays on a distant target when another foe is charging full speed (but, heh).
Very cool game, congratulations!