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Grab a blade and sharpen your tongue in this 117 page game of fae danger.
Two playbooks for Jared Sinclair's 6E
The Sixth Edition, in a way.
An additional customization option for player characters in Batts' 6e.
This is what it looks like.
Journeys are joyous. Journeys are atmospheric. Journeys are adventures.
A post-mecha, ticking time bomb dungeon for your favorite TTRPG
an Anti-Sisyphus for Kids (especially you)
a ritual of equivalent exchange for two
a character creation game that makes you clean your room
A deck of design lenses for designing and playtesting ttrpgs or other physical games
A lyric game about what game designers already do anyway.
An RPG about trans necromancers
a pbta about anime students fighting monsters
A solo ttrpg inspired by 90s educational software
A Solo Journaling game about figuring out what you want
Fill in the blanks and be your own designer
A no-stats, no-playbooks fantasy RPG powered by the apocalypse
A Persona-inspired ttrpg.
A ghoulish pamphlet adventure for Troika!