Tool Tech Discussion Devlogs From Those You Follow Page 3
For those of you who want more control & have some knowledge of C# you can edit certain aspects of the console through script. Everything is done through the "L...
How Our Palette Generator Algorithm Works: A Deep Dive Many users have asked what happens "under the hood" when they use our online palette generator. It's not...
Recently I did some experiments on cropping a window, to see if I can cleanly fit it into a “viewport” defined by Jwno. Along the way, I found an interestin...
Hello Everyone. I have migrated project into godot 4.5 build. Please check it out and let me know if you encounter anything...
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My first computer was a C64. But my second one was an Atari ST, and it is the one I have the fondest memories of. It was there I really started making things, g...
On June 5th I attended /dev/games , a two-day game development conference held in Rome. I gave a talk about my 14-year journey developing nCine, sharing both ch...
When I started work on this game engine, back in 2016, I'd been planning to eventually use a Java SecurityManager to allow code from mods to run in a reasonably...
Controlling access to features of the game is crucial, and I'm happy to announce this flexible solution. What can you do with it? Limited duration test period (...
New article about history of CadEditor development. Available in English: https://steemit.com/utopian-io/@pinkwonder/cadeditor-history-of-the-project And in Rus...
Well, I spent the last couple of days fiddling with API documentation and reading tutorials and to be honest, JBox2D is an absolute mess. It's API is absolutel...
Metagame functionality was just announced on UETOPIA for Pro/eSports. I would like to engage the itch community to discuss what you all would like to see. If yo...