Tool Major Update Devlogs From Those You Follow Page 19
Better garbage skip for SidFreq detector Address declared onto #< and #> (byte & word) will create an automatic label Allow to delete the relocation Create a bl...
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Hello Adventurers! 🌻 The latest update of Tiled plugin is here! The code has been remade from scratch. The old version was not very well made and has caused...
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Version 6.0.0 - 03/27/2022 Revamped the plugin parameters! Added a plugin parameter that let you customize a text prefix, between, and suffix for each cost type...
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RenJS V2 is finally here! Coded from scratch in Typescript (thanks to RockDaFox !), RenJS V2 has better performance and a multitude of new features to make the...
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Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions. Version 5.0.0 - 02/05/2022 [MV] Ported to MV! [MZ] Removed the old plugin com...
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Surprise! After a quiet period of not releasing a new engine version since January 2022, we proudly present LITIENGINE 0.6.0. This is a release packed mostly wi...
The nCine source code and related projects have been released on GitHub under the MIT license at https://github.com/ncine just some days ago. Website: https://n...
Add option for spacing opcode and operand by chars and/or tabs Add option for set size of preview and source text Gives relative address (+/-) even for immediat...
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Material maker 0.91 is an unofficial, experimental and very special release of Material Maker. If you intend to use Material Maker to, well, generate PBR Materi...
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Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions. Version 5.0.0 - 02/05/2022 [MV] Ported to MV! Updated terms of use...
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Paint Master 3.0 marks the 3rd anniversary of the series 'Paint Master'(too late). This post describes several features and notable changes in this update: Feat...
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FamiStudio 4.4.0 was just released! FDS multiwave support (thanks Steo!) DPCM options for "Trim to 16" and "Trim to 16+1" (thanks Steo!) Separate bass filter fo...
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Hello, world! My latest program Top Down Sprite Maker is available now! Check it out here ...
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Released MZ version! Find any ID of the Database objects through it's name!...
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Hello everyone! The Kickstarter begins tomorrow! Go support LANCER! Stable has just been updated to COMP/CON v1.2.4, which includes a bunch of fixes and some fu...
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Major Devlog! Welcome back to another voidâ—†sprite update! This time it is largely focused on adjusting features/fixing bugs and crashes introduced in the prio...
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Since I've been using rule tiles in Unity, I always felt like the user experience wasn't the best, and it could be better. So a few months ago I set a goal for...
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This took way too long, but its finally here! Some may have probably thought I had abandoned the project. This release requires me getting a lot of things right...
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The full version is available on Itch.io now! Update notes v1.6.0 Added window raising when a pomodoro cycle is finished Updated the data of some upgradable/pur...
Version 0.0.9.0 is live! This is a major update to the project. You should remove the old installation of the program before running the installer. The upgrade...
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One year after raylib 5.0 release, arribes raylib 5.5 , the next big revision of the library. It's been 11 years since raylib 1.0 release and in all this time i...
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I was hard at work with a few new features I wanted included for the physical release of the 240p test Suite. The physical release is available for pre-order at...
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Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions. Version 5.0.0 - 02/05/2022 [MV] Ported to MV! Updated terms of use...
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Full and Demo release Whilst work on the GPU rendering continues we decided to release Avoyd 0.20 Full and Demo , adding features and fixes you requested: Refer...
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Hi makers! Releasing a new version of this plugin to the public today! I made this plugin a long time ago and finally manage to update it and release it! Turn e...
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LDtk logo The application has a new logo! Hope you will like it :) Please note that the Windows Explorer could take some time before updating the app related ic...
3 files — 1.5.0
Hi guys! With the release of MonMae 09.8 (currently in beta) we're happy to announce the World Editor tool! The world editor tool is still very new to MonMae, b...
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Hello everyone! v1.2.9 has proved stable enough, so I've moved it into the stable branch. If you're still on 1.2.5, here's what you'll be getting: Pilot and Me...
4 files — 1.2.9
I've got some time to work on this project recently. You can now: - name your frequencies - have access to a brand new accessibility font (for pixel art haters)...
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- renamed plugin to mv3d.js - fix light per mesh limit - Diagonal Movement - Support QMovement - Support Altimit Movement - separated lamp height & offset from...
Version 1.0.0 - 12/25/2020 - Plugin release!...
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Fully integrated Self Variables with the default event commands!
Finally I finished the updates I wanted to fit into the Dreamcast version, and it aligned with the announcement of a physical release! the plan was to have this...
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Here's the changelog from previous versions up to 1.2.0: Version 1.2.0: Added MZ support; Included options to skip the title scene entirely; Version 1.1.0: Adde...
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What's new in this update: The generator starts in Thumbnail view displaying a 3x3 grid of ships. You can switch to Single view by clicking any of the ships. Bo...
Hi! I am happy to announce that there is finally a Mac version of Soraboy!! Since Soraboy was released a couple of years ago, I have had many requests to releas...
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Official release for rFXGen v4.0 . Some features on this release: ADDED : Using pseudo-random number generator for improved sounds generation, more range and pr...
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Ever since I published Lua Carousel 2 years ago as a lightweight programming environment for computers and mobile devices, I've taken pride in its stability. It...
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The sleepy little town of Stephen’s Forest is a quiet place; originally founded as a mining town. Recently, farms from around town have had troubles, losing s...
Hi makers! This is a plugin that I really do for fun. It let's you teleport the player clicking on the screen. You can enable or disable the plugin with plugin...
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This version comes with a focus on improving working with maps, as well as metasprites. There's also a new tool to help build for accessibility! First, a ratifi...
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After setting an experience value for the enemy, this enemy will give that same amount of experience, and there is no way to change that. This plugin aims to im...
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At long last, it is ready. Our first major expansion plugin to Card Game Combat: Deck Editor has reached v1.0.0 and been launched! Folks in the MythAtelier Comm...
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Hello everyone and welcome to another feature update for Carbs Toolbar! Nearly 3 weeks in the making I finally am ready to release what seems to be my biggest u...
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Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions. Version 5.0.0 - 02/05/2022 [MV] Ported to MV! Updated terms of use...
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What’s New General Added light mode. Can be set in Visual -> General -> Color Scheme New layouts available Calico - Based on Mojave, features a split view sty...
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It has come to my attention that the thing I’ve been calling “Perlin noise” for most of my life is actually called “fractal noise” and “Perlin noise...
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3.5 is here and comes with some significant additions and upgrades. Also quite a few bug fixes. Quick screen recording showcasing the Metatile Eraser. Metatile...
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Official release for rrespacker v1.2 . Some features on this release: ADDED : QOA audio files support ADDED : Welcome window with sponsors info ADDED : Main too...
There's many big changes done to the sample project today! First, let's talk about the bug fixes. In the sample project, the Cleric's Holy Auspices didn't appl...
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Theres now a dedicated documentation page, for guide and tutorials. So, the main page is can be used for more interractive live preview. I should’ve look more...
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