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Code & Snippets

a collection by Zilpio Gaming · last updated 2025-12-07 01:19:25

Snippets & Code Breakdowns: Technical Growth & Workflow Solutions

Welcome to the technical breakdown of my projects. This collection is dedicated to demonstrating my approach to Game Programming architecture, optimization, and problem-solving in Unreal Engine and C++.

Unlike the main portfolio which showcases the final product, here you will find the engineering behind the features:

  • Architecture & Design Patterns: See how I implement clean separation of concerns using Interfaces (e.g., AI Docking System) and identify where crucial patterns (like Object Pooling) are required for performance.
  • Procedural Logic & Applied Math: View the C++ implementation for handling complex spatial problems, such as guaranteeing unique spawn locations, calculating random positions, and optimizing AI behavior.
  • Workflow & Tools Development (DX): Review custom tools (like Editor Preview Gizmos and Command Line BAT scripts) created to stabilize the development pipeline, reduce iteration time, and improve the workflow for designers and engineers.

If you are looking for the Games Portfolio, Go HERE