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Simone's Unity - Portfolio

a collection by Zilpio Gaming · last updated 2025-12-15 23:15:29

I am a Game Programmer specialized in Unity and C# with experience in gameplay systems, fast prototyping and tools programming. Developed both solo and team-based projects, including game jam titles and multiple releases on itch.io. Currently working on a title announced on Steam. Published one mobile project on Google Play. 10+ years background as a Senior Software Engineer in C#/.NET.

Below is a selection of projects demonstrating:

  • Gameplay systems implementation AI logic and behavior trees
  • Combat frameworks and modular systems
  • Fast prototyping
  • Movement, interactions and moment-to-moment gameplay
  • Debug tools, profiling and development workflow
  • Team collaboration (up to 20 members)


Action
Play in browser

Unity 3D                        2025



Role: Gameplay Programmer

Team Size: 14   


Project Size: 6 Months

Project Type:  DevPods Project

Note: Created different  Pickup Effects. Implemented using Generic type, with customizable effect  chosen in the Unity editor, also With choosable VFX and SFX

and Also some of the Hazards.


Game for GameDev.tv Halloween Jam 2025
Action

UE5 - C++                    2025 


Role: Game Programmer - Game Design


Team Size: 4

Project Size: 10 Days


Project Type:

Game Jam

Note:

Create all combat system from scarch, All AI Beheviour, Spawning System, and Pickup system


Platformer
Play in browser

Unity 2D                          2022 


Role: Lead Programmer
Team Size:  5 


Project Size: 5 Months

Project Type: Freelance


Note: 

Create the core gameplay loop, Spawning system.

 I Also manage the pubblication of the game in the Google Play Store. (until they remove it)

Klaus throws explosive gifts at monsters on the rooftops of the city.
Platformer
Play in browser

Unity 2D                               2020

Role: Game Designer, Game Programmer

Team Size: 2     

Project Size: 1 Month

Project Type: Educational


Note:

This was my first Finished and Published Game!

48h GameJam! Theme "Unlocked"
Platformer
Play in browser

Unity 2D                               2021


Role: Solo Game Dev

Team Size : Solo 


Project Size: 2 Days

Project Type: Game Jam


Note:

This is an ultrafast Prototype  (less then 48h) 

 Due to lack of time deltatime is missing from movement =D

fps, casual, explosion
Action

UE5 - BP                                2024


Role: Solo Indie Game

Teams: Solo

        

Project Size: 10 Days

Project Type: Game Jam

Note: Create Everything from scratch! from the Begin Level Animation, to the Enemy Ai, Upgrade system, and shooting system!

2024 - Annual GameDev.tv GameJam

Game for MGDP Game Jam!
Platformer

UE5 - C++                                2023


Role: Game Programmer 

Team Size: 2       

Project Size: 2 Weeks

Project Type: Game Jam

Note: My first UE5 Pubblication