A collection of classic RPGs, rogue-likes, dungeon crawlers, tactical games and other possibly relevant games.
The sequel to the first Lurking taking place in the same living open world, Lurking II is a polished experiment which will bring you on a large intrisicate quest.
A long and demanding RPG with party creation, taking place in a big open world and which requires to pay attention to details in particular during conversations.
A sailing-themed, handcrafted, sandbox RPG with engaging tactical combat and a lot of freedom regarding exploration, economy and party development.
Party-based RPG where you raid an ever-changing dungeon with an interactive environment and turn-based tactical battles.
A full-fledged and handcrafted RPG, with party creation, a job system, deep turn-based combat and an interactive open-world.
This huge party-based RPG is the spiritual successor to Wizardry 7.
An open world party-based RPG in the vein of Might & Magic 3,4,5.
A traditional RPG with meaningful exploration and tactical combat. You create one character and recruit companions.
An RPG focused on turn-based handcrafted encounters where you build your party of monsters.
An amazing adventure-RPG faithful to the Quest for glory formula. Choose between 3 classes and overcome obstacles accordingly.
An open-world single character turn-based RPG with open character building.
An harder and westernized take on the classic Pokemon formula, with open-ended quests and a huge amount of content.
An old school RPG with many fun tactical turn-based encounters.
Features exploration of an open-world coupled with combat and job systems inspired by Fantasy Tactics.
A surreal RPG inspired by classic SNES-era japanese games such as Earthbound. Characters share a common pool of special coins to buy new skills.
A complex rogue-like with an interesting character system and interactive environments acknowledging the character's stats.
Close to the original Rogue with progression based on items. Every type of item or monster feels unique and there's no dead time.
A puzzle-focused single character dungeon crawler where each of the three different non-combat stats unlock different ways to solve the puzzles.
A traditional, open-world RPG with full party creation.
A traditional party-based RPGs focused on exploration with pregenerated characters and a combat system using action points.
A rework of the original Deathlord with some welcome accessibility improvements.
A real time strategy - RPG where you're controlling an ever growing party of heroes each followed by several units.
A challenging single character RPG with engaging turn-based combat made in one week for a Game Jam.
An RPG with permadeath and an ever-increasing party in a living and reactive procedurally generated world.
A collection of dungeon crawlers for the Amiga. The series started decades ago and is still getting entries.
The classic sequel to Amberstar which was not ported to pc until now.