A collection of classic RPGs, rogue-likes, dungeon crawlers, tactical games and other possibly relevant games.
Somewhat a classic adventure game inspired by Uninvited, with extra timing-based combat and stat progression.
A short dungeon crawler audiogame which can entirely be played using only sound.
A traditional adventure game with RPG stats unlocking solutions to some problems.
A complex single character open-world RPG with a lot of dialogs, riddles and secrets.
Inspired by classic JRPGs with a roster of unique characters to control and where you travel through altered time periods.
Open world RPG in the vein of Ultima series.
Inspired by Hero Quest. You choose a character and try to complete the successive scenarios.
The original Rogue is a clean game with an interesting roster of enemies and involved resource management.
A single character RPG, with a character system inspired by Dungeons & Dragons, turn-based combat, skill checks and open-ended events.
A procedurally-generated dungeon crawler focused on ressource management.
A single-character RPG featuring exploration and puzzles reminiscent of Zelda series, classic turn-based combat and some character customization options. Spells are acquired from defeated enemies, and spell slots are limited.
A traditional party-based RPG where you control pregenerated characters.
A turn-based tactical game with an advanced party customization system.
A traditional, open-world roguelike featuring some fixed towns, dungeons and quests.
A short party-based dungeon crawler based on picture-edged dice mechanisms made in one week for a Game Jam.
A RPG with turn-based combat and a branching storyline set in ancient Greece.
A challenging top down action-adventure game.
A gladiator team management game with turn-based battles.
A traditional tactical RPG in the vein of Final Fantasy Tactics.
A single character game with turn-based combat. Each level is a square grid world.
A short and replayable sandbox game where the type of your character and his stats will unlock different ways to earn his way out of the place he's in.
A space rogue-like with an explorable world, dialogs, missions and mecha fights.
Includes a storyline, quests, and a, yet limited, save system.
A party-based dungeon crawler taking place in an intricate dungeon full of puzzles and secrets where the 3 protagonists gain new abilities by turning into defeated enemies.
A classic rogue-like where skills and stats are fully determined by equipment.
A grid-based dungeon crawler with Typing-based battles.