Chasing the Ace is a GMless, card-based storytelling game of mecha drama. a Descended From the Queen game for 3-5 players. To play it, you just need a deck of regular playing cards and this book.
Final Lap is a role-playing game for 2 or more players (although it is possible to play it alone). Based on Alex Roberts' game For the Queen, and therefore Descended from the Queen, it takes the form of a deck of card
Told by Starlight is a no prep, GM-less game for 2-6 players. It is about drawing constellations and telling the tales behind them. Using a standard deck of playing cards to generate themes and prompts, you will create an entire mythology, and all the characters within.
Supports 2-6 players and requires writing/drawing implements, paper, cue cards, and a deck of standard playing cards (Jokers removed.).
The game is for two players and will take around 2-4 hours to play. Players will need a deck of cards, a sheet of paper, and some pens or pencils.
With a deck of cards and some imaginative friends you tell the story of your Pizza Hero, destined to deliver your pizza despite hardships they run into along the way.
involves cutting up and taping back together paper dolls. Requires paper, drawing utensils, scissors, tape, a 4-sided die, a deck of 52 cards (jokers removed), and a bag.
Dirty Aces is a tabletop roleplaying game about a group of wanderers, vagabonds, ne'er-do-wells, and unlikely heroes who are bound together by fate/Karma/ka—whatever you call it.
Gondola is a cooperative card game using a subset of a standard deck of playing cards using only the ace, 2-7, Jack, King, and Queen.
Every year the citizens of Edmund Valley are witness to the Procession, a march of fantastic and monstrous beings that pass through the town, and as they do, they perform miracles. Discover the miracles of the Procession and decide how they change your version of Edmund Valley.
This is a one or more player game that requires a deck of cards to play.
You are fellow travelers on a perilous journey trying to make your way home. The goal of the game is to make it back safely. On your journey, you will encounter various challenges using a blackjack-driven card system, and reflect on what drives you on your journey home.
This is a GM-less/GM-lite collaborative story game for 2-5 players. A game should take about 1-2 hours, and you will need a standard deck of playing cards, writing implements and paper or index cards to play.