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Gamkedo ClubPage 2

a collection by Gamkedo Club, lanthos · last updated 2017-09-18 02:32:21

These projects have all been created by members of Gamkedo.Club practicing team game development together online.

GIF
Ranged tag online with toys in an office.
Shooter

Developed Feb 18 - May 19, 2017

Project Lead, Concept, Networking, Gameplay Programming, Combo Plays, Scoring, Player UI, Lighting, Level Dressing, 3rd Person, Dart Gun Code: Dan Lazar

Water Cooler Station Art, Cubicles Art, Addl. Combo Plays Design: JL Evans

Event System, Level Design, Telepresence Robots and Terminal, Photocopiers, Ceiling Lights: Tim Waskett

Tripwire Weapon Code: Andreas Lathe

Combo System, Water Cooler Station Code:Nicholas Polchies

Tripwire Weapon Art: Sasha Reneau

Posters, Addl. Combo Plays Design: Jeremy Kenyon

Art for Player, Dart Gun, Soda, Vending, Filing Cabinet, Cubicle Decor, Trees, Carpet, Ceiling: Angelo Gazzia

Tooltips, Camera Tuning, Water Cooler Effects, Dart Nuke, Ammo Stations, Misc. Polish: Chris DeLeon

GIF
Find the pizza and drag it home. Don't get squashed!

Developer Oct 29 - Dec 3, 2015

Lead, Concept, Design, Coding, Music: Steve Palley

Models (All Except Boot), Addl. AI Script: Dan Lazar

Boot Model, Sounds: David Yoon

Addl. Design & Code, Wall & Floor Art: Chris DeLeon

GIF
Blast flying viruses with your face laser!
Shooter

Developed Jan 14 - Feb 18, 2016

Design, Pitch, VFX, Concept by: Calix Reneau

Writing: Leiah Fournier

Code, Art, Sound, VO: Chris DeLeon

Music: Nate Chambers

GIF
Use foam darts to defeat hidden office zombies. Online co-op.
Shooter

Developed Oct 19 - Dec 3, 2015

Lead, Main Programming, Concept, Character and Environ Models, Networking, Lighting, Game Modes, AI: Dan Lazar

Git Setup, Cursorlock, Tuning: Marcus Silva

Speed and Health Powerups: Jeremy Kenyon

Music: Nate Chambers

Prop Placement, Watergun Art, Title Screen: Chris DeLeon

Addl. Concepts: Calix Reneau

Testers: Allen Wan, Patrick Nugent

GIF
Jump between clouds! Discover fantastic treasures!

Developed Aug 7 - Sept 18, 2016

Pitch, Concept, Main Code: Chris DeLeon

Monster Model, Sound: Micky Turner

Original Music, FMOD: Thomas Kresge

Writing, Menu UI: Chris Markle

Game Title: Lou Herard

Trail Shaders, Sky/Ground Fade: Nicholas Polchies

Addl. Early Story Input: Chris Karpyszyn

Cabinet Model from Arcade 88: Eric Andrade

Castle Model from Pirate Moon: Jeremy Kenyon

Cloud Spawn and Terrain Code from Critical Alpha: Tim Waskett

Special Thanks: Sebastian Lague (not a club member)

GIF
Cat adoption game show
Action

Developed Dec 10 - Mar 17, 2017

Project Lead: Jeremy Kenyon

Cat Modeling and Animation: Dan Lazar

Environmental Modeling: JL Evans, Leiah Fournier

Game Show Music: Thomas Kresge

Programming: Patrick Nugent, JL Evans, Jeremy Kenyon

Crowd Chant/Cheer: Leiah Fournier, Erik Verlage, Steve Palley, Sasha Reneau, Charlie Volpe, Henry Shotwell, Chris DeLeon

Main Menu Music: Kevin MacLeod ("Hep Cats" - non-member, Creative Commons, incompetech.com)

GIF
Overhead pick-up soccer on the moon
Sports
Play in browser

Developed Nov 23 - Jan 7, 2016

Concept, Pitched by: Joe Spradley

Player+Score Code: Charlie Volpe

AI Code: Marcus Silva

Art, Ball Code: Chris DeLeon

Sound Effects: Patrick Nugent