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Adventures, Settings, & ModulesPage 3

Brochure from the unofficial association of amateur lepidopterists

Leave the dangers of floating islands behind, and join the butterfly watchers' club. Our primary objective: the study and observation of butterflies in their natural habitat, the misty seas.

a pamphlet adventure for skyrealms

This is a pamphlet adventure set around this phenomenon and those who would seek its power.

A Skyrealms Compatible Adventure

The Skittish Dragon and the Storm Wardens is a Skyrealms compatible adventure, it is best suited to players who like low-stakes, social games and PCs with a desire to do good.

sci-fi, postcard location

ON A SALVAGE MISSION TO THE PERIPHERY-4

COMPATIBLE WITH ANY SCI-FI RPG.

MADE FOR A POSTCARD JAM.

2-page location, system neutral

"The Lion's Den And The Goddess Of The Moon" is a 2-page, system-neutral location, made for the Jennell Jaquays Memorial Game Jam.

A mega-dungeon of forgotten history and disaster buried deep in the dark of the earth.

Ave Nox is a system-neutral mega-dungeon of forgotten history and disaster buried deep in the dark of the earth.

Players take on the role of sanctified archeologists, opportunistic delvers, or despised grave-robbers, all converging on a massive newly unearthed ruin. What starts as a curiosity turns into a grand expedition as the ruin reveals itself to be a subterranean megastructure, complete with ancient technology, strange treasures, and still-living agents of the Sun-King...

A Resource of Art, Media & TTRPGs for Troika! or Anything Weird!

Weird Media, Odd Art, & Strange TTRPGs: Troika! & Beyond!!!

A Resource of Art, Media & TTRPGs for Troika! or Anything Weird!

Adventure Component for DoorJamb2024

The Well of Ways is an "adventure Component", a compact node that can be easily inserted into your favorite OSR/NSR dungeons but which is dense with elements for PCs to interact with. In this case, the Well can be placed anywhere in your game where a pit trap might be found. With twenty doors to explore, monsters, traps, and tricks, players could spend an entire session exploring the Well of Ways. It is designed for playing variations on the basic game, and doesn't provide exact stats or treasure values.

A FIST mission with a stolen diamond, an ancient feud and colonialism.

Carat and Stick is a mission module for FIST: Ultimate Edition. It throws the players into New Delhi, India in a race against time. At the heart of the story is a stolen diamond, an ancient feud between a sorcerer and a djinn, and colonial history.  Will your players pick the right side in this feud or fall into the web of lies?

In memory of Jennell Jaquays. An adventure for "World of Dungeons" by J.Harper. Made with "Ironsworn Delve" by S.Tomkin.

In memory of Jennell Jaquays.  A tiny adventure for "World of Dungeons" (by John Harper). Created with "Ironsworn Delve" (by Shawn Tomkin). Astraea the wizard constructed an underground complex from which she disappeared many years ago. The dungeon is currently occupied by the Jaguar Judge and their Jaguarfolk guards.

A Hexcrawl for Mausritter about getting over Grief.

In here, you will find a 28 page Zine Containing 19 hexes, fully detailed with hex illustrations, three interesting factions tied into the history of the land, rumours for sparking adventures and a whole lot of ideas!

A Billionaire's Lair in honour of Jennell Jaquays

A once grand bunker away from the ills of the world has fallen into ruin, the quasi-immortal CEO, holed up against his Droids that seek his power-source.

a miscellany for Songbirds 3e

At the end of time sits what's left of a world that could bear no more stories. 

  • 4 new Gifts/Curses
bigger on the inside than the outside

Not only is it bigger on the inside than the outside, but it's not actually a hut. Sssh!

This is an adaptation of Derelict Transdimensional Anomaly for the Jennell Jaquays Memorial Game Jam.

Adventures in a Sphere upside down, outside in and altogether less typical

An expansion for the Troika! TTRPG, currently sitting at 136 pages and over 45k words of brand new content. This is an unillustrated/ashcan version while I search for an artist/learn to draw good.

Murder, Mayhem, and Monks - an expansion for Gothic Society and Good Society

Gothic Society: Monastery is a setting expansion for Good Society and Gothic Society. Games played in this setting take place entirely in a monastery in the Middle Ages, with the players playing members of a monastic order - monks or nuns.

A Forged in the Dark Game About Braving the Depths of Multiversal Glooms

ALTERITY is a Forged in the Dark game about the delvers of an Aetheric Order, a radical guild or cell whose members scour glooms across the ruins of Alteris in search of the multiversal aether they need to fuel their power, prestige, and protection.

a Bastardized Classic module for your favorite fantasy RPG.

Bastion on the Frontier is a bastardized conversion of the classic dragon game module Keep on the Borderlands. A module loved by gamers for generations now gets a fresh overhaul for the exciting and deadly adventure game by Micah Anderson - bastards.

a Chuubo's one-shot campaign

To Rob Death's Dominion is an introductory one-shot (one to four sessions in practice) mortal Adventure Fantasy campaign for the Chuubo's Marvelous Wish-Granting Engine RPG by Jenna Moran.

A rules-light adventure vacation ttrpg with maps, mummies, every kind of vampire, and a dance club.

Vampire Cruise is a 40 page ttrpg adventure zine, ready to play with any rules-light osr style system. It includes maps, lots of vampires, a mummy cult, and room service.

a brindlewood bay mystery

Second Sight Homicide is a Mystery for award-winning tabletop role-playing game Brindlewood Bay.

A skeletal supplement of resistance in the face of opression for here, there, be monsters!

The Boneworks is a setting guide for the game here, there, be monsters! featuring two factions, one location, and six magical artefacts.

beach hexcrawl, molluscs

You want to speak to the razor-clam regent (I don't know why, make that up, I'm not your mum). He likely has some cosy fetch quests for you.

memory palace dungeoncrawl

Metal panels have been appearing across town, riveted to the ground itself (even inside peoples' homes!).  What's the deal with that?  Also why do the molemen seem embarrassed by their power tools?

Recently translated documents place the reclusive piper Anax in a far-off lighthouse.

Recently translated documents place the reclusive piper Anax in a far-off lighthouse.

(Anax’s music attracted the attention of an extraplanar nautiloid and the two collaborated on a psionic toxin.)

amphibious hexcrawl

Wincing Raye, a respected butcher in town, has lost her wife Tidal in the marsh when she became trapped in a stone circle. Wincing is sure that the plasma clouds that hold Tidal in place come from a newly surfaced colossal snail shell.

A system conversion document.

This document provides conversion notes for Winter's Daughter, adapting the NPCs, challenges, and items to fit the rules and mechanics of the Perils & Princesses system.

A Cascadian Fantasy Hex-Crawl for 5e

Long Bear Valley is a Cascadian Fantasy Hex-Crawl for 3rd level adventurers. Begin in hex 1. Giant sword ferns, fallen cedars, and the ever-pounding rain limit travel to one hex per day; every step must be earned with a machete. The valley is encircled by cliff-faced mountains, except hex 1 which exits homeward to the south. The adventurers must return to hex 1 within three weeks to catch a convoy back home.

A Setting and Hexcrawl in the Realm where Realms Go to Die

A Setting and Hexcrawl in the Realm where Realms Go to Die

Created for the Tabletop Graveyard Jam Currently, PWYW until the 1.0 draft is finished. When released at a set price community copies will be made available.

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