super simple grayscale terrain hexes and icons for use with Hex Kit or any other software that allows you to put images in a hex pattern.
Jailbreak Janet is a hacker; she can fast-talk the canniest network. Janet also has spondylosis, a back condition that makes it hard to stand for very long. Fortunately, Janet has a power wheelchair with a lot of mods.
Jailbreak Janet's Radical Wheelchair is a cyberpunk storygame for all ages of players. Two or more players will tell the story of Janet's attempt to liberate a piece of priceless data from Anodyne Corp., drawing mods on a diagram of Janet's power chair.
Deep Hexes is a method and template for mapping a depthcrawl on a hex grid. Try it with my depthcrawl project, Xeric Sands. Or use it with Emmy Allen's the Gardens of Ynn and my companion time tracker.
This is a game about boundaries, how we mark them and who we include or exclude from them. While inspired by the Common Ridings festivals in the Scottish Borders, this game can be about any community, and take place at any time, in any setting.
Stumble through this repeating basement and face the consequences of not knowing when to turn back. C.C.C.C. makes very few assumptions about the game you’re playing, so you should be fine with dropping it into pretty much any system.
This dungeon is my entry into the Jennel Jaquays Memorial Game Jam. Since it was designed to be used as one of many tiles in the construction of a sprawling mega-dungeon, you may want to embed this micro-dungeon into a larger complex if you want to enjoy it to its fullest extent.
A coin-flipping point crawl generator, designed for the Pleasure Not Business Card RPG Jam.
Grab some coins, scatter them on a sheet of paper, and start flipping up a Wild-West setting to play in with another micro-RPG!
A set of rules and tables for exploring overland areas written for solo play.
In Excess Umbra is a tiny dungeon generation procedure designed for the 24-word RPG Jam. It requires 3 different coins and materials for drawing. The game itself is sized to fit on two sides of a standard business card.
A diceless dungeon generator made for the #24wordrpgjam. Just grab a book. Screenshot shows an actual play for reference.
In honor of a gaming luminary, the C.R.A.M.P.S. Dungeon of Sin and Madness takes a factional wing approach to level design. Designed on small form grid paper, the dungeon is a massive 70-room complex with tons of secret doors, treasure, unique encounters, and looping paths. It is designed for use with OSE but should work with any standard fantasy RPG system.
General Info: A system and setting neutral supplement that helps TTRPG players create dungeons
Content: Let real world electrics and electronics inspire your dungeon design. This supplement will help you come up with a dungeon that has plenty of resistance to offer and fill it with creatures who want to take a byte out of characters. Despite the source of inspiration, this method does not need to be used in a modern game, it works just as well for any other setting. Knowledge of electrics and electronics is also not necessary.
Instead of drawing a room a day for 365, you draw the dungeon once (on your first month), then again as it would be 100 years later. The pamphlet contains instructions and tables on events that change your dungeon thoughout the centuries,
Quick and light dungeon generation for Mork Borg.
HEAVILY inspired by Dark Fort & Basilisk Solo Games, along with Feretory and Solitary Defilement. If you enjoy this and do not have those, I strongly recommend you support them. This supplement was made mainly so I could have a quick way to roll dungeons on the fly for solo or group play. Because of this, it will be somewhat repetitive so feel free to modify and homebrew to your heart's content. 🖤
With this pack of over 200 transparent PNG assets, you can build your own isometric fantasy dungeon map!
A pack of transparent PNG assets, which you can use to create your own hexmap tiles! The pack includes: more city buildings and props, stone ruins, magi-tech ruins, magic portals, giant skulls and bones, crystal formations, and more.
A One-Page Setting Tool which focuses on building and toppling a dice tower from a set of polyhedral dice (d20, d12, 2d10, d8, d6 and, d4) and generating a mighty long fallen city.
I recommend print and play then physically building the tower, but it's not necessary. You could use an online dice tool and randomly select results from the dicedrop table.
Are you familiar with the John's Aegard method? - "Dragonslaying on a Timetable: Running Tight 4-Hour Dungeon World One-Shots With Zero Preparation". Well, I used it and I really enjoyed it.
Fulfill a series of quests as you create your own fantasy map!
Fantasy Map Maker is a solo roll-and-write game in which players create their own fantasy map through a unique terrain-laying mechanism.
Follow the Fantasy Map Maker BGG page to view players' finished maps, post your own map, review the game, and more!
How to Host a Dungeon is a solo game where you create a dungeon while following it through it's history by creating a map. This is a tabletop game, using pen and paper.
Journey to the Dungeon describes a process for generating interesting overworld encounters that tie into the dungeon to which the characters are traveling.
While the process and tables in this document can be used during a session to create encounters on the fly, they are best used as an idea generation aid during prep for an adventure, hex crawl, or point crawl.
Designed for use with any fantasy adventure roleplaying game.
Roguelike Dungeon Basic Edition is a pocket-sized, analog dungeon generator that is a revamped and streamlined version of the original Roguelike Dungeon. It combines OSR stocking procedures with rogue-like computer game algorithms to generate infinite random dungeons. Wield the power of procedural dungeon generation using this intuitive pocket sized TTRPG tool!
Created for the 12-Word RPG Jam, Build-A-Dungeon offers a dozen roll tables, each created using just a dozen words. So grab your d6, paper, and a writing implement and start creating today!
Includes the full colored version as both .pdf and .png, the black and white version as .pdf, and both Build-A-Dungeon and Build-A-Familiar on cards the size of playing cards in .png.
We partnered up with the amazing R. Boggs of Warped Board Games for this. Go on and show their page some love.
Collection of the Instant Dungeon rules in a convenient one sheet!
Words & Design: Jack Panic
Inspired by Into the Odd, Cairn, and 90's point and click adventure video games.
Find adventures on Tiktok @thedungeonmanager Some artwork copyright Daniel F. Walthall, used with permission.
Sometimes all you want to do is create a lair to draw in some do-gooder heroic types, but designing it all can be SO exhausting. Luckily Build-A-Lair: Blueprint Edition is here to ease your architectural woes! With this bridge card sized helper, a six-sided die, and the method of your choice to record the map, you too can be digging out a volcanic lair for tormenting players* in no time!
"Paceyrius forest” is a micro setting about an ancient cactus forest. I wrote it for the "Pleasure-not-Business Card RPG Jam".
I made it with Affinity publisher using public domain images.
A pointcrawl worldmap generator for use with ECO MOFOS!!