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Launch of Space Alwar 80 – a little game that hooks you!

Reflection on the Development of Space Alwar 80

Space Alwar 80 was created in just 15 days. This project was primarily a personal challenge: could I create a game that holds up in such a short amount of time? The result is a simple yet fun game, born from the desire to push my limits and prove to myself what I could accomplish, alone, in two weeks.

I created the sprites, animations, and sound effects myself, aiming to create a visual and auditory identity that was cohesive within my resources. For the music, I used three open-source tracks, carefully selected to enhance the game's atmosphere. A big thank you to the artists who made these available!

This project taught me a lot and made me eager to aim higher.

I am now working on a new, much more ambitious project: a top-down 2D stealth game, with puzzles, collectible items, and an immersive atmosphere driven by a real storyline. This development will take more time, more effort... and more resources.
Although I am not looking for direct funding, any support — whether by following the project's progress, sharing the game, or simply leaving feedback — is a great source of motivation. Thank you to everyone who has supported me so far, and to those who will join me in this new adventure!

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