Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Design & Code in Motion: A Journey Through Mobile Projects

πŸ“± Mobile Games Portfolio

From branded mini-games to hypercasual prototypes — a deep dive into small yet meaningful interactive experiments.

🏜️ Dune Server

Role: Full Design & Development
Client: Leaf Games & Software Srl
Genre: Endless Runner / Side Scroller
A fast-paced endless runner set in a mysterious alien desert, inspired by Dune. Featuring procedurally increasing difficulty, visual storytelling through the environment, and a built-in leaderboard system. I handled the complete game design and development in Unity.

πŸ‘‰ Download APK here

πŸ‘Ύ Micromostri – Creature Editor

Role: Unity Developer & Integration
Client: DMAX / Barbascura X
Genre: Adver Game
A promotional companion app for the Micromostri series, where users could customize and share their own weird little monsters. The editor included a native screenshot capture and Facebook sharing integration.

☠️ Baby Death

Role: Level Designer
Genre: Platformer / Dark Comedy
Built as a prototype for a surreal animated series. You play as Death, reincarnated as a baby in a pink stroller, navigating bizarre and deadly levels. I designed the levels and worked on pacing and mood through environment and obstacle placement. 

πŸ‘‰See video here

πŸ”¬ Hypercasual Prototypes

A collection of rapid-prototyped mobile games, created in short development cycles (1-3 weeks) to explore trending mechanics, rapid testing, and player retention.

🚜 Gas Farmer

Role: Co-Designer & Developer
Genre: Traversal
Award-winning at Adrenaline Rush Game Jam 2022. Help a tough farmer evade deadly plants, collect fuel and coins, and reach her pick-up truck to survive another day.

πŸ† Winner – Bewitcher Award


πŸŒ‘ Exoplanet

Role: Lead Developer & Designer
Genre: Breakout / Arcade
A planetary battle game where Earth uses the Moon as a weapon in a space-themed Arkanoid. Each enemy planet has unique behavior and powers, requiring adaptation and quick reflexes.

πŸ‘‰ Download APK here

πŸ›οΈ Shop Frenzy

Role: Designer
Genre: Hypercasual
A fast-paced shopping dash designed to test UI/UX iterations and retention mechanics, based on trends from top-charting casual titles. Though simple, it taught us a lot about touch feel and player flow.

πŸ‘‰See video here

🎨 Colorblind

Role: Designer & Developer
Genre: Puzzle / Skill
Identify the odd-colored object before time runs out. Designed around micro-interactions and instant feedback with a steep difficulty curve to test players’ visual cognition.

πŸ‘‰ Download APK here

Support this post

Did you like this post? Tell us