Idea: I need to create procedural asteroids to avoid too much manual work.
Video: YouTube Link
Theory:
I learned how to create a shader that helps with the process, and I’ll use it to generate the asteroids.
Practice Outcome:
What I learned in practice:
A mix of manual skills with procedural generation adds a special touch to the result.
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.