I thought it would be a bit beneficial to make a quick post, so hello everyone <3
Firstly, I would like to thank all of you who have followed me since Ouroboros' release, it means a lot! Though I made the game as a fun project to get my head stuck into, I've had so much fun working on it, so it's wonderful to see people enjoy it. Of course, it will be getting an update in due time (as well as some bug fixes soon!)- I'm currently working out a post on that in slightly more detail- so please stay tuned~
As for me, I have been drafting some other projects that will be on the horizon. While I can't currently talk about them due to still being in the drafting phase- there will be more from me in the coming year! They will be small projects similar to Ouroboros, so I hope you will look forward to them once I have more concrete information.
Besides that- I do have a slightly more major Visual Novel in the works. Though I have been working on it for over a year, it has been quite the turmoil! I hope it will soon see the light of day, though perhaps it will be as a demo/preview more so than a completed project. I have been debating rewriting it on the whole- but we will see how the days leading to the new year change my perspective on that idea. As a bit of a teaser- the demo/preview itself is 35k words, meant to be a slice-of-life style story, inspired in part by Our Life. Whenever I'm able to share more information, I will make a post specifically about this project!
With all that being said, that's all I have to say for now. If you haven't already, please check out Ouroboros: Constricting Devotion and leave a comment/rating if you feel so inclined <3
Here's to more fun stories and adventures in the future~
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