UE 1.1
So, this is day 2 of learning Unreal Engine and it’s going great. I didn’t post a devlog for day 1, as I barely learnt anything and because Sniper gave me some really good advice. Shoutout to Sniper! :)
Ok, now what I did during day 1 was download the free fps project template and make an enemy AI system which would follow you. I then added the ability for the enemy to randomly spawn, and the ability to get destroyed by bullets.
Now during day 2, I downloaded the 3rd person project template into a new project, and remade the enemy AI system from Day 1. Once that was remade, I deleted it, and made a fully functional door, which the player can open and can walk through. I spent most of day two working on that door. :)
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I'm glad you liked my advice.