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My switch from Patreon to itch.io

Some random thoughts about my migration from Patreon to itch.io :

  • The Patreon model is weird. Knowing that you’ll get money even if you stop working is weird. Even worse, the more you slack, the more time it takes to finish a project and hence, the more money you’ll make. I’m happy to switch to itch.io in this regard. I feel it’s more sane. I won’t be pressured anymore by the need to release something each month no matter what.
  • I love itch.io. I love itch.io’s philosophy. I don’t like the name but whatever. I was unhappy with Patreon’s mentality. They seem to care only about raising stupid amounts of money to become a social platform or whatever while nobody wants them to. There is so little engagement on Patreon, that it’s unlikely they’ll succeed. And what with all those visual identity changes?
  • But, what I loved about Patreon was the money. That’s where the money is. No doubt about it. The other place where there is a lot of money is Steam but they don’t want AI and they don’t want parodies. Even though I lost money because of the switch, I still made reasonable money with the sales of My Chara Mansion on itch.io so I won’t complain too much. BTW, if you haven’t noticed yet, you can now buy content packs for my older games. They contain animations.

Did somebody have a problem with the code being in a text file? Maybe it’s better if I set up a link instead. I’ll try to do this in the future.

For black Friday, I won’t do a sale or something. It’s way too early for this. Maybe next year. At some point, I planned for some of my games to become paid games but I changed my mind. It wasn’t a good idea in the first place. I would have given them a small price but it’s best not to set low prices on Itch as paying processors take around $0.40~$0.80 on each sale. I don’t understand people selling their games for $1.50 as so much is lost to fees. My next game will probably be around $5 depending on how it turns out.

Such a long post to say nothing about the future… What I want to do is create tools that will allow me to produce games at a faster pace. To me, this is the best part as I love programming. We’ll see how it will turn out. I won’t release anything next month.

Thanks again to everyone who bought something. If you want to support me without donating money, you can rate my games. You can also tell other people about my games.

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