During this weeks sprint i decided that i wanted to implement a Potion system to the game. I figured this would be pretty simple, but i wanted to get more experience in blender so i thought i would build out the potion bottles in there and then import them to unreal. The potion bottle build was actually very simple. i followed a tutorial online and have a pretty decent looking potion bottle in no time.
the issue arose when i attempted to import the potion into unreal. I didn't know that it wouldn't combine the 3 parts of the potion into one object and i didn't know that you can't import materials. Due to this i need to spend a decent amount of time learning how to rework the materials in unreal engine as well as figuring out how to combine the 3 pieces into one object. This ended up doubling the amount of time that this should have taken. Though i do know better now, you should only use Blender for the modeling.
Did you like this post? Tell us
Leave a comment
Log in with your itch.io account to leave a comment.