This past week as a team we had a milestone for our game RealmBlade. When we came to integrating out work together among the pushes and pulls from the repository somehow one member of the team lost some visual studious code another member had added. Unfortunately, it was required code for the player character. This resulted in the lost of some work doen for the milestone and a patchwork build.exe.
Over the next two days I spent some time experimenting with perforce trying to understand why different members of the team were missing visual studios code. As of right now I am unable to understand why the error occurred, but for the time being I am now aware of how to fix the issue and continue moving forward.
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