Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The Inconsistencies of Public Information

Mehki Cannon

Today I was trying to implement several different core features of my team's prototype build. While doing so I found myself reliant on YouTube videos and Unreal documentation in order to remember certain node names. I started to get so lazy that I almost settled for a product that didn't match my design. Simply because each tutorial I watched said to use a different method. Moral of the story, use tutorials and documentation if you need, but never forget to include your personal methodology in your work.

Support this post

Did you like this post? Tell us

Leave a comment

Log in with your itch.io account to leave a comment.