This is part 2 of the 6 part series on Magic in Redshift. If you want to refresh your memory, or if this is the first time you've seen this series, you can find Part 1 here: https://itch.io/blog/512851/magic-part-1-fundaments
This time, we're talking about Order. It's one of the 5 fundamental Forces in the universe through which Magic is cast.
It's diametrically opposed to Change.
It is the Force of Community and Laws. As well as Chaos and War.
People that have a lot of Order in their body tend to be stoic, unflinching, and resistant to change. However, they also form strong bonds of community and camaraderie.
Some places are naturally more attuned to Order than others. Caves, Mountains and cities tend to have large amounts of Order flowing through them, but so do places where large battles took place as these are places where Order was attempted to be forced and a conflict erupted.
These battlefields are a mixture of Death and Order. Places where there's a lot of Life and Order tend to have small towns setting up, as communities tend to spring up in these places. When there's a lot of Order and Knowledge present, you have both the capacity for laws as well as learning. Places where Chaos rules supreme is where you'll see Change and Order both. Both forces vying for control over the area as their opposite Forces fight and explode.
What does it do?
It's mostly centered around protecting the self and others, preventing change from happening, and also shapes stone, making weapons or cover. Even removing cover from the environment. On top of this, it can dispel any lasting magical effects on people/things.
People who master Order tend to be terrifying front-line fighters. Their fists hit harder than most guns, their body is capable of taking a lot more punishment than other people of their build while having skin harder than stone while dispelling magic from enemies.
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