NOTE: I AM NOT A PROFESSIONAL I AM JUST A MASTER OVERSCOPER AND THIS IS WHAT I DO TO FIX IT
- This is a stage of doubt: meaning you should probably wrap things up
- Don't throw money at the problem (below is taken from a comment I made)
- Breaks often turn into long term procrastination: this is how games are never made, if you feel you need a break more often than not it means it's time to wrap the game up
- If you have a demo, you have a good gameplay loop: don't add more features, just make more content: add a few more levels, a story arch, an ending (if your game requires one) then send it and move on.
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