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Bee Swarm Simulator Script — Studio Script Hub & Test Suite (Keyless)

🐝 Bee Swarm Simulator — Script Hub for Studio & Private Testing

Sweet nectar for scripters and testers! 🍯 This Bee Swarm Simulator Script Hub isn’t a shortcut to cheating—it’s a Studio testing suite that helps you visualize automation, overlay ideas, and design safe mockups of in-game flows. Built for Roblox Studio, private servers, or single-player practice, it blends elegance, precision, and peace of mind.

Quick to open. Smooth to run. Always ethical.

[!IMPORTANT]
This documentation describes UI and features only, strictly for Studio/private testing. It does not include public-server methods or unsafe functionality.
Download Community Verified Script

🌻 Overview

The Bee Swarm Simulator Script Hub is your creative testing hive. It’s made for safe experimentation, automation previews, and accessibility prototyping—without ever touching public data or live gameplay. Imagine building better pathfinding routines, visual overlays, or auto-collection logic for personal development. Every feature here is about learning, visualizing, and designing, never exploiting.

Highlights:

  • Zero keys, instant load—keyless Studio access.
  • A clean, tabbed UI with soft transitions and readable fonts.
  • Profiles to save custom settings for each test map.
  • Built-in diagnostics HUD and Panic Stop for total control.

⚙️ Features (AutoFarm Focus)

🌼 Automation Practice (UI-Only)

  • Auto Collect (Practice Mode):
    Simulate pollen collection safely in Studio. Customize action rate (0.1–2.0s), range radius (10–120), and route patterns.
    The Queue Timeline displays every simulated step before execution.
  • Auto Convert / Auto Sell (Preview):
    Mock up hive return flows with preview lines and timing HUDs. Nothing writes to game data—purely visual simulation.
  • Auto Dispenser & Booster Simulation:
    Test your path logic for booster pads, dispensers, or fields in a private test environment.
  • Path Builder:
    Record and replay test routes to measure travel time and optimize pathfinding animations.

🌸 Visual Hints & Radar

  • ESP-style overlays for resource points, NPCs, and hive markers.
  • Configure FOV (30–120), distance fade (25–800), and opacity (0.2–1.0).
  • Rare Finder: Alerts for tagged objects like "Mythic Sprout" or "Gifted Bee".
    • Adjustable cooldown (0.5–6s)
    • Optional chime or screen glow

🐾 Movement & Navigation

  • Waypoint Teleport (Scoped):
    Jump only to saved waypoints in your private test map.
  • Path Preview Lines:
    Draws your intended travel route before activation.
  • Infinite Jump (Test Toggle):
    Useful for accessibility prototyping or testing camera angles.

🧩 Quality of Life

  • Anti-AFK (UI-only): Keeps your Studio UI awake during long test sessions.
  • Config Profiles: Save presets like Sprout-Scout, Hive-Loop, or Field-Radar.
  • Diagnostics HUD: Tracks frame time, queue actions, and cooldowns.
  • Panic Stop: Ends all active test sequences instantly and safely.
[!NOTE]
All features are locked to Studio, private, and solo sessions. Public servers are not supported.

🧠 Setup (Studio / Private Test Place)

  1. Open Roblox Studio and load a private test map.
  2. Insert the Hub module using your local loader (StarterGui recommended).
  3. Start Play (Solo) and click the keyless UI toggle to open the Hub.
  4. Create a Profile: Adjust collection rate, overlay range, and route previews. Save as Flower-Test or Hive-Path.
  5. Preview First: Toggle Preview Path and Simulate Actions before any run.
  6. Start Safely: Activate automation panels; use Panic Stop anytime to halt testing gracefully.
[!WARNING]
Stay ethical—no live server testing. This Hub is strictly for learning, UI design, and accessibility development.

🧾 Compatibility

Environment Supported Notes
Roblox Studio Full functionality and HUD previews.
Private Servers (you own) Great for group demos or pathfinding showcases.
Single-Player Practice Default mode with built-in safeguards.
Public Servers Not supported; intended for test use only.
Get the Hub Preview UI Read FAQ Star Project

🪶 Interface Tour

  • Left Dock: Tabs for Automation, Radar, Travel, QoL, and Profiles.
  • Center Panel: Sliders, dropdowns, and toggle switches with real-time preview.
  • Right Drawer: Queue visualizer and cooldown timeline.
  • Top Bar: Start / Pause, Panic Stop, and Profile Switcher.
  • Bottom HUD: Displays frame time, last action, and queue state.

🧭 Example Configs

  • Sprout Scout: Radar FOV 100, distance 600, tags Sprout|Mythic, alert cooldown 2s.
  • Hive Loop Practice: Action delay 0.35s, radius 80, preview enabled, queue limit 8.
  • Accessibility Overlay: Distance fade 200, labels enlarged, opacity 0.8 for clarity.

🕹️ Mermaid Flow Diagram

flowchart LR
A[Open Hub] --> B{Choose Panel}
B -->|Automation| C[Collect • Convert • Sell]
B -->|Radar| D[Tags • FOV • Fade]
B -->|Travel| E[Waypoints • Preview Path]
B -->|QoL| F[Profiles • Anti-AFK]
C --> G[Preview Timeline]
D --> H[Overlay Simulation]
E --> G
F --> I[Diagnostics HUD]
G --> J{Start?}
H --> J
J -->|Yes| K[Run with Safeguards]
J -->|No| L[Adjust Settings]
K --> M[Panic Stop → Safe Reset]
M --> L

🌼 Deep-Dive Highlights

The “Preview First” Philosophy

Every test run is preceded by a simulation preview—see exactly what would happen before activating anything. It’s a safe, visual rehearsal of automation logic.

Radar That Respects Your View

Using distance fade, opacity sliders, and tag filters, your radar stays readable. Great for accessibility tests or clean UI design demonstrations.

Paths with Personality

The Path Builder records routes as you walk them and replays with safe mock timings—ideal for analyzing travel logic or motion smoothness in your Studio maps.


💬 FAQ

Can I use this in public servers?
No. This hub is designed for Studio, single-player, and private servers that you own.

Is there a key system?
No keys here—just keyless, fast Studio access.

Can I make multiple profiles?
Yes. Each Config Profile saves your entire test setup—sliders, toggles, overlays, and timing settings.

Will it affect my gameplay data?
No. All actions are preview-only and local to your test place.

Does it work for accessibility?
Absolutely! Use large labels, contrast modes, or calm animations to prototype accessibility overlays.


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🍯 Final Thoughts

Polish, preview, and purpose—that’s the design of this Bee Swarm Simulator Script Hub. It’s a calm workspace for your experiments, giving you full control and instant feedback while keeping every test ethical and contained. Whether you’re improving UI flow or simulating collection paths, you’ll find this hub to be a quiet powerhouse.


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