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Anime Fighters Simulator Script — Studio Script Hub & Test Suite (Keyless)

Anime Fighters Simulator — Script Hub for Studio & Private Testing ✨

In the realm of anime-inspired grind and glory, clarity is power. This Script Hub isn’t about breaking boundaries—it’s about refining your own creative space. Designed for Roblox Studio, single-player, and private servers you own, it turns the complexity of testing into a serene, visual experience. Fast to load, easy to tweak, and powered by safety-first design.

[!IMPORTANT]
This project describes features and UI only, meant for Studio/private testing. It does not provide or endorse public-server methods or exploits. Built for accessibility, creativity, and safe development.

Download Community Verified Build


🌟 Overview

The Anime Fighters Simulator Script Hub is your digital dojo—a testing suite crafted for iteration, not imitation. It helps you visualize and tune automation, overlay feedback, and motion flows without touching anything unsafe. Whether you’re balancing travel speed, prototyping accessibility aids, or rehearsing task chains, this Hub brings elegance to every click.

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You’ll love it for:

  • Instant, keyless access in Studio/private playtests.
  • Preview-first workflow for every automation or visual feature.
  • Profiles that remember your setups per map or test.
  • Smooth HUD diagnostics for action timing and queue transparency.

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🔧 Feature Highlights

Automation Practice (UI-Only)

  • Auto Farm (Practice Mode):
    Fine-tune attack intervals (0.1–2.0s), action radius, and target caps. Built for private balancing tests, not public farming.
    A Queue Timeline previews the exact pacing before any action executes.
  • Auto Collect / Auto Hatch (Mocked):
    Run dry previews of pickup or summon sequences.
    Includes preview-only visualization of timing, range, and particle triggers.
  • Boss Routine (Simulated):
    Test cooldowns and combo patterns using safe loops with on-screen timers.

Visual Hints & Radar

  • ESP-style overlays for landmarks, training zones, or mobs you define within your private test place.
  • Tweak FOV (30–120), distance fade (25–800), and opacity (0.2–1.0) for a crisp look.
  • “Rare Finder” Alerts: Smart notification panel for tagged entities (e.g., Legendary, Mythic, or Special).
    • Custom cooldowns (0.5–6s)
    • Optional chime or text pulse

Movement & Travel

  • Waypoint Teleport (Scoped): Only jumps to waypoints you personally saved in your test place.
  • Path Preview Lines: Draw the intended route before confirming a move.
  • Infinite Jump (Test Mode): Ideal for accessibility or camera adjustment workflows.

Quality of Life

  • Anti-AFK (UI-only): Keeps the test interface awake during long Studio sessions.
  • Config Profiles: Save as Mythic-Test-115FOV or Travel-Light. Profiles hold all sliders, filters, and cooldowns.
  • Diagnostics HUD: Displays frame time, step count, queue length, and action timing.
  • Panic Stop: Your emergency brake for instant and safe reset.
[!NOTE]
Every component here is scoped for private, single-player, or Studio environments. No public-server usage or unsafe functionality is included.

🧩 Setup (Studio / Private Test Place)

  1. Launch Roblox Studio and open a private test place you control.
  2. Insert the Hub module via your local loader (e.g., in StarterGui or a sandbox folder).
  3. Start Play (Solo). Tap the keyless UI toggle to open the panel.
  4. Create Your First Profile: adjust cooldowns, ESP distances, action delays, and overlay opacity. Save it for reuse.
  5. Preview Everything: activate Preview Path and Simulate Actions to validate logic before running.
  6. Start Safely: enable your automation panels gradually. Panic Stop ends the routine anytime.
[!WARNING]
Keep experimentation inside Studio, private servers, or solo sessions. Respect community rules and official Terms of Service.

🧠 Compatibility

Environment Supported Notes
Roblox Studio Best experience: full UI, preview tools, diagnostics.
Private Servers (you own) Great for group testing or accessibility demos.
Single-Player Practice Default mode with built-in safeguards.
Public Servers Not supported; this Hub is for private testing only.

🖥️ Interface Tour

  • Left Dock: Tabs for Automation, Visual Hints, Travel, QoL, Profiles.
  • Center Workspace: Sliders for speed, action rate, and FOV; toggles for overlay visibility and previews.
  • Right Drawer: Queue visualizer and cooldown timeline.
  • Top Bar: Start / Pause, Panic Stop, session clock, and active profile.
  • Bottom HUD: Frame diagnostics and current mode indicator.

Example Presets

  • Radar — “Legendary Scan”: FOV 110, fade 600, highlight tags Mythic|Secret, cooldown 1.5s.
  • Automation — “Combo Trainer”: delay 0.3s, target cap 4, visual path enabled, safety guard active.
  • Travel — “Dungeon Sprint”: radius 90, preview on, distance fade soft.

🪄 Flow Diagram

flowchart LR
A[Open Hub] --> B{Choose Panel}
B -->|Automation| C[Targets • Delays • Caps]
B -->|Visual Hints| D[FOV • Distance • Filters]
B -->|Travel| E[Waypoints • Path Preview]
B -->|QoL| F[Profiles • Anti-AFK]
C --> G[Preview Queue]
D --> H[Overlay Simulation]
E --> G
F --> I[Diagnostics HUD]
G --> J{Start?]
H --> J
J -->|Yes| K[Run with Safeguards]
J -->|No| L[Adjust Settings]
K --> M[Panic Stop → Safe Reset]
M --> L

🌈 Deep-Dive Highlights

Preview-First Design

Every action, from farming to teleporting, runs in preview mode first. You’ll see what will happen before it does, letting you tweak safely.

Visual Calm

Too many overlays ruin focus. The Hub’s distance fade, opacity sliders, and name filters make it a soft, readable companion—not a neon storm.

Profiles That Stick

Each profile stores automation limits, overlays, and QoL toggles. Switch instantly when swapping between test maps or use-cases.


💬 FAQ

Does this run on public servers?
No. It’s intentionally restricted to Studio, single-player, and private servers you own.

Is there a key system?
No keys, no ads—keyless access for safe, private development and testing.

Can I make multiple profiles?
Yes, unlimited. Keep presets for different test scenes and switch instantly.

How does it handle performance?
A Diagnostics HUD helps monitor ms/frame and action timings. Safeguards prevent overloads.

Is Anti-AFK included?
A UI-only Anti-AFK toggle keeps your interface active during long solo tests.

Is this useful for accessibility?
Yes! Great for testing overlays, contrast modes, and assistive indicators in Studio contexts.


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🌟 Final Thoughts

In testing, restraint is an art. The Anime Fighters Simulator Script Hub offers that art in digital form: fluid sliders, gentle previews, and tools designed to empower—not endanger. If you love clean UI, safety, and smooth iteration, this is your new test companion.


Compliance & Ethics: This project is intended for private testing, development, or accessibility use only. It does NOT enable or instruct on cheating, exploits, or bypassing game protections. Use responsibly and respect the game's Terms of Service.

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